Tool / 03

Color Attribute Creator

PBR color attributes on meshes, aimed at GLB — palette, select, assign, preview, material.

Real-time meshes often need color data as attributes, not only as a texture. If that data is messy — unnamed, unorganized, the wrong preview — the GLB looks fine in the viewport and wrong in engine.

What it does

Color Attribute Creator is an N-panel for PBR color attributes on GLBs: add and reset colors, organize and clear them, select objects by name, switch shading between material / attributes / rendered, set the active color attribute, and add a vertex-color PBR shader.

The GIFs on this page are the addon running: palette, select, set attributes, set material.

What I do not claim

This is not a general-purpose painting app and it is not the runtime shader. It is the Blender-side contract so color attributes survive export.